Naruto: Unforgiven

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    All ideas of Amon-san

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    Posts : 18
    Join date : 2010-12-23

    All ideas of Amon-san Empty All ideas of Amon-san

    Post  Admin Sat Jan 08, 2011 5:34 am

    I'll just make little summaries of what i think should be added to clans, improve them, and make them more realistic

    Uchiha: the only thing i say to do with them is make Amaterasu a none handsign jutsu, and make it where once mastered it can work all the time, cause itachi and sasuke didnt miss with none of there doujutsus moves, and make Tsukuyomi only last a shorter time cause it last way to long

    Hyuuga: Perfect Byakugan which will be hidden, and hard to gain and it will be the only way you can get and use 361 palms, make all of the eight trigrams a AOE move, like 64 a 2x2. 128 a 4x4 amd 361 a 6x6. make it that if hit while a hyuuga is useing Jūken it also drains so much chakra, and make it where they can block off chakra, and also can make it increase [in other words make it where they can make jutsus cost more or less chakra for other players, it will make them alittle more dangerous, make it that kaiten can grow bigger after sage/kage rank [make it a hidden and hard to get] call it gaint kaiten [i dont know the way to say it in jap] maybe a mini map for there search or maybe that they can see the location of a person that is in the area they are in. and make Hakke Kūshō a none homming jutsus and make it a straight line jutsu, and add mountain crusher which is a stronger form of Hakke Kūshō, if you want you could add Zesshō Hachimon Hōgeki/Eight Gate Assault which will make lees unable to use the gates till a medic heals them or till they die

    Akamichi: this clan needs Butterfly mode, and butterfly bomber which will be a area effect, a needle jinzo at sage/kage rank so they dont need kunais for spike human boulder maybe Partial Expansion Jutsu which expands a limb and allow for jutsus like expand fist, slap, and kick that will be like Konoha Senpū. Multi-Size Technique will have Mega Palm Thrust and Mega Stomp which will damage everything in a 6x6

    Nara: ok first give them the Chakra Enhanced Trench Knives after chuunin or jounin rank, and it will have a jutsu called Kagemane Shuriken no Jutsu or Shadow Imitation Shuriken Technique which uses the Nara's chakra and puts there shadow on the knife and they throw it at the opponent's shadow [accuracy depends on kunai skill the higher your skilled with kunais the higher chance of this move working] this move will freeze the opponent till they can break free of it, the user grabs the knife, or the chakra that's put into the knife is used up make Kagemane no Jutsu be able to chase after someone without the user having to hit extend so much, and make it once mastered that it can go after multiple opponents so the kage bunshin strategy will be of alittle less use but make the max that can be traped only 10 or 12 maybe 16 [you pick how much it there max jara]. Shadow Sewing Technique or Kage Nui no Jutsu which the user creates tendrils out of their shadow. The tendrils can serve various purposes, such as attacking or binding an opponent(s). After this technique hits someone, it can then be directly transformed back into Shadow Imitation Technique. so make it that it does some damage and it binds them

    Aburame: ok for a shield I found Mushi Kame no Jutsu or Wall of Insects Jutsu this jutsu will be able to block attacks up to 5 consecutive attacks then it will break and the 6th move will hit the Aburame, give them Hijutsu Mushidama or in English Secret Technique: Insect Sphere which will cover the opponent in a swarm of bugs that will slowly consumed the opponent’s chakra till they run out, Bug clone trap which when hit and killed by a taijutsu the clone will breakdown into a swarm of bugs that will trap the opponent, kikaichū swarm which will surround the user in a area of bugs with a area as big as hidden mist jutsu, if a opponent is in the area when this move is used they will be blinded and move slower while in this field, and their chakra will start to drain till they can get out if the swarm, a few moves that can be added with swarm is cyclone which will draw opponents closer to the Aburame making it harder to get out, and a sage, kage jutsu called kikaichū maiden which will trap and kill anyone who is traped within this move if they are in it longer then a minute

    Lee: add Konoha Shōfū which will launch a opponent into the air, the user must be in front of the opponent for this to work it will temporary make the opponent unable to move and the opponent must hit a random amount [5 to 10 depending on stat and level difference] of direction keys [right, left, up, and down] in a short amount of time [about 30 sec] add drunken fist that will make lees move in a zig zag formation in the direction the lee wants to go, and their attacks are harder to avoid, and maybe add drunken barrage which can only be used in drunken fist, Eternal Chaotic Dance which will trap the opponent like demon ice mirrors but it will make a triangle formation out of 2 copies of the user [ the user moves so fast it looks like there is three of them] the opponent will be tosses between the three lees till a final attack that sends them into the ground and all three lees come and hit the opponent three times causing a instant death, this move will be sage/kage rank and you need to be able to get to gate 7 to use it [it’s unable to copy cause the lee is moving to fast] and maybe true hidden lotus which will cover the lees entire screen with yellow lines that will cause damage to everyone in there screen

    Inuzuka: Add a dog tab so that the pets can do more then just move and attack what ever is in there way, give inuzukas dynamic marking which will cover opponent’s in a yellow liquid that will show where they are even if there invisible, a scent track move so they can find people [works somewhat like hyuuga’s byakugan search] it can be a jutsu that can only be used after dynamic marking, at sage/kage rank they get dog mount which will increase there movement speed and the dog should get a new larger icon once they get jounin, and maybe be able to pick large dog or wolf, so have a dog npc that is tamable, and a wolf one that will roam outside the villages that can be tamed too [wolves will attack players chuunin rank and up] also you can tame up to 3 dogs once you get sage/kage rank and can combine the dogs to make a Cerberus like dog that is just as strong as a caped sage, and Inuzukas can ride them, the dogs get a new attack in Cerberus form Triple Wolf Fang
    Large Dog Inuzuka: This type of Inuzuka gains a speed boost and can attack faster then wolf but there pet’s attacks are weaker, also this Inuzuka gains the travel move
    Wolf Inuzuka: This Inuzuka is a little slower then Dog but they hit harder and they don’t get the travel move but they get Vet skills

    Kaguya: First make Karamatsu no Mai should be a shield against taijutsus and make it where if you run into people while it’s on it damages them, Tessenka no Mai should make a cone like spear surround the user’s arm this will give a tai boost and also add a thrust attack that will launch the user forward 5 tiles and damage anything that is in that line, also maybe a bone shield that blocks tai and nin but make it a high level jutsu and that you cant move while it’s in use and make it where tai and nin is already hard to use on them cause of there high agility so if you can make moves miss them every so often and this clan can gets the Earth CS but to activate it they must first find Orochimaru in sound and ask If he will unlock your power [it should have a 25% of a chance to work to get the CS, the Earth CS does get wings but gains the dinosaur like appearance and also gets moves like tail slap, and charge which works like Tessenka no Mai’s trust also make Sawarabi no Mai start out as a 4x4 area when first gained and make it how it used to be at mastered

    Kamizuru: since I’ve never been this clan I don’t know what’s already in is in game, so here is what I got. Hachi Senbon no Jutsu which will shoot a wave of needles in which the amount of bees depends how big and how many waves you can send each bee counts as 1 singer that takes up one tile so five bees [five tiles long is the widest one you can send but with each bee you got you send out a second wave so if you got six you send out the five tile one first then a one tile after it] this move also poisons the opponent if hit, Hachi Bakudan no Jutsu which will send out to 4 bees out at once that will explode and damge the opponent if hit the damage depends on nin & tag skill stats, Hachimitsu no Jutsu which sends out bees at opponents [you double click a player/NPC and they go after them] can send up to 4 at one opponent, or can send one after up to 4 targets it will divide it randomly if you send it on 3 targets one will get 2 is you send 4 out {and I know this isn’t the place but I say take away the double click to see players stats this will make homing jutsus more efficient and it will make things a little more challenging}, Hive Dome which will be a shield for the Kamizuru’s but it will be destroyed if they run out of bees [each attack takes away a bee and you cant summon more bees once you use this move] I also think that this clan and the Aburame should have a limit to how many bugs they can summon [genin you can summon four chuunin you get eight, and double that amount till you get to sage/kage rank and hyuuga’s eight-trigrams counts as one attack, but if you attack from below you can damage the Kamizuru’s and break the shield in one move [I’m adding some moves for everyone to get that will help with some shields like how sawarbi can break through any shield]

    Sarutobi: Doton: Doryūdan which will shoot out mud bullets that work like Katon: Hōsenka no Jutsu, Doton: Doryū Taiga which sends out a mud wave, Katon: Karyū Endan which sends out a white and red endan, it’s very powerful and they can summon Enma in which they can turn him into a staff and gain staff extend, which sends it out five or more tiles in front of the user and maybe Kongō Rōheki which will be a shield for Sarutobis, and I don’t know maybe Shiki Fūjin which will seal up demons till someone can release them [a NPC that’s hidden] this move also makes it where if the opponent don’t have a demon the opponent cant use handsigns till a medic heals them, this jutsu should kill the user and they will lose half of there max hp and chakra so they will have to train to get it back which will keep people from using it over and over and you have to have at least 1mil hp and chakra to use it and give them maybe Doton Bunshin which is a bunshin that as long as a powerful ninjutsu don’t hit it, this clone takes five hits to be destroyed and Doton: Doryūheki and Sealing Jutsu :Triangle Seal it make a white pyramid that traps the opponent and then after 20sec it explodes and does massive damage

    Senju: Mokuton: Jubaku Eisō this jutsu binds the opponent and opens up for jutsus like Chidori/Rasengan and also can use Earth Burial that has the same effect as garra’s sand burial, Mokuton: Mokujōheki which is a shield, Mokuton: Daijurin no Jutsu which sends out branch like projectiles at the opponent and binds them, It should also have a attack version so make one that will have a + next to the name that is the attack Mokuton Hijutsu: Jukai Kōtan which turns the user’s screen into a forest in that forest the user gets a tab that lets them move into the trees anyone that is trapped in this jutsu cant leave it and is forced to fight in the tree like area which will have places you cant move while the Senju’s are in the forest they, Wood Release: Wood Pillar Slam which makes a pillar of wood come out of the ground and sends the opponent backwards make this move a straight like attack to prevent spamming abuse, Wood Release: Wood Projectiles which sends out a wood spike wave

    Momochi: Keep the water jutsus, but give them Zabuza’s sword and add Sairento Kiringu which can only work when your hidden the opponent it will do a good amount of damage, Sword throw which will send out your sword like a boomerang, Slapjack which will temp knock out a opponent for 30 sec which will leave them open for attacks from team mates or from the momochi, Decapitating Slash which is a taijutsu that uses the sword to attack the opponents

    Yamanaka: Shinranshin no Jutsu which gives the Yamanaka control of the body but they don’t have accest to there jutsus and they cant make them say stuff against there will, Shintenshin no Jutsu which gives the user full control of the opponent’s body but still cant use there jutsus, and while this jutsu is in effect any damage done to the opponent’s body damages the Yamanaka’s body but if the yamanaka’s body is damaged the opponent is not damaged, also give them the basic medic jutsus, and some wolf bane attacks, like wolf bane shot which sends out a single flower in a straight line and it poisons anyone it hits, also maybe wolf bane field, which will trap opponents, in a 6x6 field of wolf banes that poisons, them while there traped and if they don’t get out within a min they die

    Gaara: Gokusa Maisō which has a quicksand effects anyone that isn’t flying this is a instant kill jutsu that will kill if you cant get out of the sand area of about 6x6 and it’s and the opponent’s movement is halved and it keeps sucking you in so you need to be fast about it, Ryūsa Bakuryū which sends a sand wave out and traps anyone who is hit by it, it goes over obstacles so hiding behind clones wont work, this move leads up to Sabaku Taisō which does the same as Sabaku Sōsō but to multiple opponents, Saikō Zettai Hōgeki: Shukaku no Hōkō shoots out a spear like projectile that can pierce any shield/defense, Saikō Zettai Bōgyo: Shukaku no Tate makes a impenetrate 4 tile long shield that looks like Shukaku the problem with this shield is that it don’t protect from the sides but you can make up to 4 at sage/kage rank to try and protect all sides, Suna Shigure which covers a 2x2 area with sand when first gain and a 6x6 when mastered this move makes it where the gaara can Sabaku Kyū anyone in the area 100% of the time, this is a high rank jutsu, and add Suna no Tate makes a 2x2 sand circle around the user and it blocks all attacks that are aimed at the gaara, but it can be bypassed just but being faster then the gaara or Kage Buyō to get to the gaara

    Uzumaki: This clan really needs the clone tab that I once suggested, the jutsus this clan needs are Uzumaki Barrage which will make 4 clones surround the opponent and close in on the opponent and launches them into the air which will give the Uzumaki time to close the distance and attack with Naruto Rendan which sends them back down to the ground, Uzumaki Naruto Nisen Rendan which makes a large number of kage bunshins and they surround the opponent/opponents and they close in from all direction and each hits them one time before disappearing and allowing another clone to hit the opponent/opponents, Kaiten Kakatō Otoshi which makes your clones attack a opponent with multiple heel drops, damage depends on how many clones the uzumaki has, then the multiple types of ransengans that only uzumaki can get Fūton: Rasengan which is a stronger form of rasengan, and Fūton: Rasenshuriken which besides the one way of using as in running into the opponent, this rasnengan can be thrown
    Hatake: First of fix there mangekyuo jutsu, they should get freeze and there move should be called Kamui and that while in use it drains the

    Hatake’s chakra, add Lighting Hound which will be a homing dog like missle, a dog tab which will have Kuchiyose: Doton: Tsuiga no Jutsu which will summon a set amount of dogs [it depends on your rank] to attack from underground and hold the opponent with there mouths holding the opponent long enough for a hatake to use chidori, Raikiri , or allow a team mate to use a attack on the opponent and Doton: Shinjū Zanshu no Jutsu which will drag a opponent underground to there head [there body will have dirt covering all but there head]

    Orochimaru: first off make it that Shisa Kugutsu can take over 3 bodies and no more, they must have CS and that the target must be knocked out first and that once you take over there body you only gain the jutsus they already know and you gain half of there stats [hp, chakra, tai, nin, and gen] it does not increase your caps, Shūshagan no Jutsu which lets you look like any one you have taken over, Mandara no Jin which sends a wave of snakes in the direction the user is facing, Sen'ei Tajashu which should send out three sets of snakes that if it hits the opponent they receive damage and are frozen, Sakki which will temporary freeze a opponent that is standing in front of the user, they can summon Kusanagi which should give a boost to tai, gen, and nin, Jagei Jubaku which wraps snakes around everyone within a 1x1 radius, Sen'eijashu that sends out a snake and if it hits it’s target they become poisoned, Gogyō Fūin which will make a opponent’s chakra unstable and they cant use high leveled jutsus till a medic heals them

    Medic: One thing I notice that will make this clan useful will be that you add a KO system, where when someone’s hp drops down to zero they are knocked out, during this time the player cant move but can talk in ooc, and say, with this added medics are more useful, and medic will become a more sought after clan. Add Sōzō Saisei to regenerate hp over time at the cost of some chakra while the jutsu is on but it lowers the users max hp by half each time it’s used but you can gain it back with medding, and training, Shikon no Jutsu which the medic summons a living corpse that can control and use as a distraction, they will get a tab called corpse which will have moves like henge corpse, corpse switch, attack, defend, ect. Tsūtenkyaku which is a axle kick that causes massive damage, this move makes a crater around the user, anyone in this crater is damages some but not as much as a direct hit, chakra enhanced strength which will be a tai boost for medics, Infūin: Kai which will store chakra over time [you store more at higher ranks] you will gain this jutsu at jounin or hunter level this jutsu is mosly used with Sōzō Saisei but can also be used so the medic can heal more people, and let them recover other players chakra, and also heal damage from seal

    Spider: not many people get this clan but here is some jutsus for this clan, Amagumo which will summon spiders that the user can use against opponents, and use them for special jutsus like Kumo Mayu which is a trap jutsu, Kumo Nenkin which has two main uses, make a armor which is a shield, or his war bow Kumo Senkyū: Suzaku which will give Spiders a tai boost and make there arrows stronger, Kumo Sōka which will throw a ball of webbing straight out and trap anyone it hits in a giant spider web, Piercing Shot that shoots through shields but you don’t get this move till sage/kage rank, Multi Arrow Shot which fires a barrage of arrows like Katon: Hōsenka no Jutsu , And Homing Arrow which does a good amount of damage

    Tayuya: Summon Doki which summons three giant demon like men Mateki: Genbusō Kyoku is the name of the Tab that controls the Doki, one move for the Doki can be Makyō no Ran which will make each Doki spit out a chakra snake like creature that will attack any opponent near them or a specific target the Tayuya picks, if the opponent is hit with one of these snakes there chakra is drained and they cant recover chakra without a medic Mateki: Mugen Onsa which is a Genjutsu that traps the opponent in chains and slowly drains there hp, Sound blast that sends out a note in a straight line that temporary freezes anybody it hits, Sound wave that damages everything within a 4x4 area, and a area the same size as Sawarbi area when mastered, besides damaging the opponent/opponents that are in this area it also confuses them and makes it where they cant walk straight and cant use projectile jutsus, tai jutsus miss 75% of the time when confused

    Timari: Kamaitachi no Jutsu which sends out a cyclone that becomes three randomly shoot cyclones after mastering, this jutsu will cause damage and also send a opponent backwards one to two tiles, Fūsajin no Jutsu which makes a sandstorm around the user and blinds, or makes opponent’s screen become fuzzy which makes homing jutsus usesless, and it traps them within the area so they cant leave till the jutsu ends or till they are ko-ed, Daikamaitachi no Jutsu which is stronger then Kamaitachi and it deflects attacks [it cancles out all attacks that it hit, besides those that are stronger then this move {if it will cause more damage then Daikamaitachi it will not be deflected}], Kuchiyose: Kirikiri Ma which has the same effect as Sawarbi, or maybe make it a multi wave of wind blades in the direction of the Timari, Fūton: Tatsu no Ōshigoto which traps a opponent in a cyclone that descends from the sky while damaging them, when mastered it will damage with lighting and cause more damage

    i'll add more when i find some and can figure out how to put it to use in the game, and dont forget to tell me what clans i've forgotten or clans that are not in yet, i'm pretty good i making these jutsus

      Current date/time is Fri Apr 19, 2024 4:06 pm