Some clan moves and suggestions for Orochimaru......
-Binding Snake Glare Spell or Temporary Paralysis technique.
-8 branches technique (Big Giant 8 headed Dragon snake(strongest move of orochimaru).
-Hidden shadow snake hands(a quick barrage of snakes), Poison can have a chance of being inflicted.
-Body Shedding technique/Oral rebirth(Can maybe be used kinda like an izanagi if used before the death. allows you to keep going or something or like a type of kawarimi).
Some things that could be changed........
-snake sousou should be taken out.
-snake kyuu should be taken out and replaced by the binding snake glare spell and be more polished.
-onslaught of the snake should be taken out its the same thing as snake taijuu(shadow snake hands) but just different icons and its worse and not a real jutsu.
-shikumi no jutsu(killing intent) under genjutsu should be replaced or polished because it doesn't work on players just npc's.
-Binding Snake Glare Spell or Temporary Paralysis technique.
-8 branches technique (Big Giant 8 headed Dragon snake(strongest move of orochimaru).
-Hidden shadow snake hands(a quick barrage of snakes), Poison can have a chance of being inflicted.
-Body Shedding technique/Oral rebirth(Can maybe be used kinda like an izanagi if used before the death. allows you to keep going or something or like a type of kawarimi).
Some things that could be changed........
-snake sousou should be taken out.
-snake kyuu should be taken out and replaced by the binding snake glare spell and be more polished.
-onslaught of the snake should be taken out its the same thing as snake taijuu(shadow snake hands) but just different icons and its worse and not a real jutsu.
-shikumi no jutsu(killing intent) under genjutsu should be replaced or polished because it doesn't work on players just npc's.